Mr. Mime (JU 6)

Evolves from Mime Jr.

40 HP

Pokémon Power

Invisible Wall

Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.

Meditate

10+

Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

weakness:   x2 resistance: none retreat cost: 1

Jungle

6

Rare Holo

Mr. Mime Jungle 6