Magneton (AQP H16)

Evolves from Magnemite

70 HP

Poké-Power

Magnetic Flow

Once during your turn (before your attack), if Magneton is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if Magneton is affected by a Special Condition.

Steel Wave

30

This attack does 10 damage to each of your opponent's Benched Pokémon that are the same type (color) as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

weakness:   x2 resistance:   -30 retreat cost: 2

Aquapolis

H16

Rare

Magneton Aquapolis H16