Azumarill (TRR 1)

Evolves from Marill

80 HP



Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.

Water Punch


Flip a coin for each Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.

weakness:   x2 resistance: none retreat cost: 1

Team Rocket Returns


Rare Holo

Azumarill Team Rocket Returns 1